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COMPANY

A HISTORY OF MULTI-PLATFORM SUCCESS

For almost 20 years we have developed exceptional games for console, PC and mobile. With extensive experience building a variety of genres including action, shooters, sports, and role playing games, we can handle all of your development needs. Reach out today!

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FOUNDED IN VANCOUVER

Hothead Games was founded in 2006 to create unforgettable games that stand the test of time.  With a broad portfolio that spans a variety of genres, we are your one stop shop to bring your project to life.

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2006

Started developing licensed and original downloadable Console and PC games

2011

Pivoted to mobile: Found blue ocean in casual sports and shooters

2015

Mobile: Doubled down offering licensed sports and midcore shooters

2019

Mass Market: Created PVP sports and idle games for mass market

2021

Multi-Platform: Returned to our roots; developing for console, PC and mobile 

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EXECUTIVE TEAM

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Ian Wilkinson

CEO

"Persevere. Always mutate and adapt. Like cockroaches."

Ian co-founded Radical Entertainment, Canada’s largest independent game company, in 1991. He sold the company to Vivendi Games in 2006, and retired as CEO and President in 2008. Ian joined Hothead the following year, steering the company toward record profitability and honing the company vision in the mobile game space. Ian sat on the advisory boards of the BC Institute of Technology, BC Advanced Systems Institute, and was Chair of New Media BC. He is a winner of Ernst and Young’s Entrepreneur of the Year Award and a graduate of the Ivey Business School at Western University.

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Tim Bennison

COO

"Think way outside of the box. Stay on target. Never give up."

Tim recently served as COO at Capcom Game Studio Vancouver. He was also COO at Gener8, creating visual effects for feature films from Marvel, Disney and Warner. He worked for many years with Ian Wilkinson at Radical Entertainment as Executive Producer and VP Technology, building games such as Hulk: Ultimate Destruction and Prototype. He holds a BSc in Computer Science from the University of Toronto and an MMath in Computer Graphics from the University of Waterloo. Tim is an experienced watercolour painter and is a Signature member of the Federation of Canadian Artists. He joined Hothead as COO in 2020.

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LEADERSHIP

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Technical Director

Mitchell
Wells

15 years in games, including Frontier and HB studios. Games worked on: Killshot Series, Box Office Tycoon, Big Win Series, Mighty Battles, Roller Coaster Tycoon 3, The Sims 3, Madden, FIFA

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Creative Director

Eric
Webb

12 years in games, including studios like Ludia and EA. Games worked on: DC Heroes and Villains, Jurassic World: The Game, Disney Wonderful Worlds, Teenage Mutant Ninja Turtles: Legends

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Senior Producer

Mike
Ockenden

25 years in gaming, including: Ubisoft, Nintendo, EA.

Games worked on: The Division, Rainbow Six, Assassins Creed, Watch Dogs, Fight Night

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Art Director

Art
We

30 years in gaming, including: Tiger Woods PGA Tour, EA. Kill Shot Bravo, Deathspank, Brett Hull Hockey, Powerplay Hockey, Big Win Sports, Penny Arcade Adventures, Super Duper, Nintendo Pennant Chase Baseball, Sega MLB 2K, Zoo Blast. Plus: Simpson TV Show

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HR Director

Lauren
Ramage

6 years of progressive international Human Resources experience within Europe and North America. Areas of expertise include employee relations and engagement, recruitment, coaching and development

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Business Development

Patrick
Therrien

7 years in games and entertainment, having worked closely with gaming studios such as Blizzard, Striking Distance, Scopely and Amazon. Has also been a partner for entertainment studios such Fox, Netflix and Disney.

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Executive Producer

Simon
Doongoor

15 years in games, including studios like Ludia, Jam City, and Square Enix. Worked on games from major IPs such as Disney, Pixar, Nickelodeon, Dreamworks, Paramount, Universal, Fremantle, and Square Enix

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Art Director

Dylan
Scott

17 years in gaming, including: Sleeping Dogs, Action Pants, EA Games worked on: Hero Hunters, Forged Fantasy, Kill Shot Bravo, Mighty Battles, Sleeping Dogs, Academy of Champions, Marvel Nemesis

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Office Manager

Sarah-Louise
Butler

Worked 6 years in social care with Acquired Brain Injury Ireland. Since moving to Vancouver BC in 2019, Sarah has worked with the College of Psychologists of British Columbia, IT Glue, and Hothead Games

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